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How to Host a Poker Night

Hosting a poker night means running the game yourself. You pick the format and the buy-in, bring the table, chips and cards, keep the clock, and make sure everyone is paid at the end. Most of the work happens before anyone sits down.

Updated By the PokerLog team at MoneySense Labs 9 min read

The short version

  • Six to nine players, one table, two decks.
  • Cash game if people come and go; tournament if everyone starts together.
  • Agree on the buy-in, rebuys and who holds the money before the first hand.
  • 25 to 40 chips per player, smallest chip = the small blind.
  • Write rebuys down when they happen, then settle up before anyone leaves.

1. Cash game or tournament

Decide this first. Everything else (chips, blinds, the money) follows from it.

Cash gameTournament
Chips areReal moneyPoints; prizes come from the buy-ins
Late arrivalsSit down any timeJoin before a cut-off, or not at all
Leaving earlyCash out and goBusting out ends your night
LengthOpen-ended; you pick a stop timeSet by the blind structure, 2 to 4+ hours
Money at the endEveryone's result is cash-out − buy-inTop finishers split the prize pool
Good forRegular groups, people coming and goingBig nights, new players, a fixed end time

2. The checklist

  1. A table that seats everyone, ideally with a felt or a cloth so cards slide.
  2. A chip set with enough chips: 25 to 40 per player. The chip calculator tells you if yours is big enough.
  3. Two decks with different backs, so one can be shuffled while the other is dealt.
  4. A dealer button (anything works, even a coin).
  5. For a tournament, a clock. The free blind timer runs on a phone, tablet or TV.
  6. A way to track the money: who bought in, every rebuy, and who holds the cash.
  7. Cash for change, or everyone's Venmo or Cash App handle.
  8. Food and drinks that don't leave grease on the cards.

3. Buy-ins and the bank

Set a buy-in everyone at the table can lose without it souring the night, and make it the same for everyone. For a $1/$2 cash game, $100 to $200 (50 to 100 big blinds) is normal. Home tournaments usually run $20 to $50.

Then decide who holds the money. Either the host takes cash for chips and pays everyone out at the end, or nobody collects anything and the losers pay the winners after the game. The first is simplest with cash at the table. The second needs fewer payments if people pay by app. Both work if you pick one before the first hand and write down every rebuy when it happens.

Rebuys: in a cash game, let players top back up to the buy-in when they're below it. In a tournament, allow rebuys for the first few levels only, or the game never ends.

4. Chip setup

Make the smallest chip the small blind and step up from there in round numbers. For 8 players, the chip calculator gives:

GameEach player getsChips for 8
Tournament, 10,000 at 25/5020 × 25, 10 × 100, 5 × 500, 6 × 1,000328
Cash, $100 at $1/$220 × $1, 11 × $5, 1 × $25256

Hold back some small chips for rebuys, and say the chip values out loud before the first hand.

5. Blinds by length of night

The blind structure decides when a tournament ends. These are the blinds you'll be on after two, three and four hours with each preset on the blind timer (all start at 25/50; breaks not counted). With 8 players at 10,000 each, there are 80,000 chips on the table. The figure under each level is how many big blinds that is in total.

Blinds in play after each hour, and total big blinds on the table (8 × 10,000 chips).
PresetAfter 2 hoursAfter 3 hoursAfter 4 hours
Turbo8-minute levels3,000/6,00013.3 BB on the table15,000/30,0002.7 BB on the table100,000/200,0000.4 BB on the table
Standard12-minute levels800/1,60050 BB on the table3,000/6,00013.3 BB on the table10,000/20,0004 BB on the table
Deep Stack20-minute levels300/600133.3 BB on the table600/1,20066.7 BB on the table1,500/3,00026.7 BB on the table

Once the whole table holds only a dozen or so big blinds, nearly every hand is an all-in and the game ends soon after. So for about two hours, use Turbo. For about three, Standard. For four or more, Deep Stack. Take a short break every hour or so and pause the clock.

6. House rules template

Fill in the blanks and send it to the group before the night. The betting rules follow the Poker TDA rules most card rooms use.

  1. Buy-in is $___. Rebuys: ___ (cash game: any time you're below the buy-in; tournament: first ___ levels only).
  2. Agree on the bank before the first hand: the host holds the cash, or everyone settles up at the end.
  3. Act in turn and say your action out loud. What you say is what you did.
  4. A raise is at least the size of the last bet or raise. Say "raise" or put the chips out in one motion.
  5. One oversized chip without saying "raise" is a call.
  6. Cards speak at showdown, but you have to show both cards to win the pot.
  7. No showing your hand to another player while a hand is going on.
  8. Straddles: ___ (allowed / not allowed).
  9. Phones down while you're in a hand.
  10. The host counts your chips before you leave, and the host settles any dispute.

New to the game? Point them at the Texas Hold'em rules and the hand rankings cheat sheet before they arrive.

7. Food and costs

Keep food off the table and away from the cards: pizza on a side table, drinks with lids. If one person pays for food, add it to the settle-up as a shared cost so it's split evenly and paid back in the same payments as the poker money. Don't take it out of the pot.

8. Paying out and settling up

Count everyone's chips before they leave. For a cash game, each player's result is cash-out minus everything they bought in for, and the results add up to zero. The settle-up calculator turns that into the fewest payments ("Sam pays Alex $145") with Venmo and Cash App links. If the chips don't add up, recount before you pick a fix.

For a tournament, announce the payouts before you start. The payout calculator splits the prize pool by place; 65/35 for two places and 50/30/20 for three are the usual home-game splits.

9. A note on the law

Home poker laws differ by state and country. In many places a private game among friends where the host doesn't profit is treated differently from a game run as a business, but that isn't true everywhere. Look up the rules where you live. Whatever they are, don't take a rake, charge a seat fee or advertise the game. This isn't legal advice.

10. FAQ

How many people do you need for a poker night?

Six to nine players fits one table best. You can play with four, but the game gets loose and fast; with ten or more, run a second table or have players sit out.

How much should the buy-in be for a home poker game?

Whatever the group is happy to lose in a night, and the same for everyone. For a $1/$2 cash game, $100 (50 big blinds) to $200 (100 big blinds) is common. For a tournament, $20 to $50 with one rebuy keeps it friendly.

How many chips does each player get?

25 to 40 chips per player is plenty. A 10,000 tournament stack at 25/50 is 20 × 25, 10 × 100, 5 × 500, 6 × 1,000 (41 chips); a $100 buy-in at $1/$2 is 20 × $1, 11 × $5, 1 × $25.

How long does a home poker tournament take?

The blind structure decides it more than the number of players. With 8 players at 10,000 chips, two hours into the blind timer's Turbo preset (8-minute levels) the blinds are 3,000/6,000; on Standard (12-minute levels) they're 800/1,600 and reach 3,000/6,000 after three hours. Once the blinds are that high there are only about 13 big blinds on the whole table and the game ends quickly. Add time for breaks.

What do I need to host a poker night?

A table that seats everyone, a chip set, two decks of cards, a dealer button, a timer for a tournament, and a plan for the money: who holds the buy-ins and how everyone gets paid at the end. Snacks help.

Is it legal to host a poker game at home?

It depends on where you live. In many US states a private social game where the host takes no cut is treated differently from a game run for profit, but the rules vary by state and country. Check your local law, and don't charge a rake or seat fee.

Sources

Tools for the night